Playing at war, pestilence and death (but it's only a model - shh)

Matthew Reisz reports on how serious games offer insights into politics, pandemics and propaganda

Published on
June 21, 2012
Last updated
May 22, 2015

Register to continue

Why register?

  • Registration is free and only takes a moment
  • Once registered, you can read 3 articles a month
  • Sign up for our newsletter
Please
or
to read this article.

Sponsored

Featured jobs

See all jobs
ADVERTISEMENT